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Choix des armes dans le briefing

Posté : lun. 12 avr. 2010, 17:49
par =[TTK]= Yourry
Un truc bien utile, voici une liste (pas entièrement complète) mais bien fournie des armes de arma

Code : Tout sélectionner

class Weapons
{

// ArmA - Weapons PBO - West and Resistance Weapons

class M16A2 {count = 24;};
class M16A2GL {count = 24;};
class M16A4 {count = 24;};
class M16A4_GL {count = 24;};
class M16A4_ACG {count = 24;};
class M16A4_ACG_GL {count = 24;};
class M4 {count = 24;};
class M4GL {count = 24;};
class M4AIM {count = 24;};
class M4A1SD {count = 24;};
class M4SPR {count = 24;};
class M4A1 {count = 24;};
class M4A1GL {count = 24;};
class G36K {count = 24;};
class G36C {count = 24;};
class G36A {count = 24;};
class MP5A5 {count = 24;};
class MP5SD {count = 24;};
class M249 {count = 24;};
class M240 {count = 24;};
class M24 {count = 24;};
class M107 {count = 24;};
class M9 {count = 24;};
class M9SD {count = 24;};
class M136 {count = 24;};
class JAVELIN {count = 24;};
class STINGER {count = 24;};

// ArmA - Weapons PBO - East Weapons

class AK74 {count = 24;};
class AK74GL {count = 24;};
class AKS74U {count = 24;};
class AKS74UN {count = 24;};
class AKS74PSO {count = 24;};
class PK {count = 24;};
class SVD {count = 24;};
class KSVK {count = 24;};
class Makarov {count = 24;};
class MakarovSD {count = 24;};
class RPG7V {count = 24;};
class STRELA {count = 24;};

// ArmA - Weapons PBO  - Misc.

class Laserdesignator {count = 24;};
class NVGoggles {count = 24;};
class Binocular {count = 24;};

};

class Magazines
{

// ArmA - Weapons PBO  - West and Resistance Magazines

class 30Rnd_556x45_Stanag {count = 24;};
class 20Rnd_556x45_Stanag {count = 24;};
class 30Rnd_556x45_StanagSD {count = 24;};
class 30Rnd_556x45_G36 {count = 24;};
class 30Rnd_9x19_MP5 {count = 24;};
class 30Rnd_9x19_MP5SD {count = 24;};
class 200Rnd_556x45_M249 {count = 24;};
class 100Rnd_762x51_M240 {count = 24;};
class 5Rnd_762x51_M24 {count = 24;};
class 10Rnd_127x99_M107 {count = 24;};
class 15Rnd_9x19_M9 {count = 24;};
class 15Rnd_9x19_M9SD {count = 24;};
class M136 {count = 24;};
class JAVELIN {count = 24;};
class STINGER {count = 24;};
class FlareWhite_M203 {count = 24;};
class FlareGreen_M203 {count = 24;};
class FlareRed_M203 {count = 24;};
class FlareYellow_M203 {count = 24;};
class 1Rnd_HE_M203 {count = 24;};

// ArmA - Weapons PBO  - East Magazines

class 30Rnd_545x39_AK {count = 24;};
class 30Rnd_545x39_AKSD {count = 24;};
class 100Rnd_762x54_PK {count = 24;};
class 10Rnd_762x54_SVD {count = 24;};
class 5Rnd_127x108_KSVK {count = 24;};
class 8Rnd_9x18_Makarov {count = 24;};
class 8Rnd_9x18_MakarovSD {count = 24;};
class PG7V {count = 24;};
class PG7VR {count = 24;};
class FlareWhite_GP25 {count = 24;};
class FlareGreen_GP25 {count = 24;};
class FlareRed_GP25 {count = 24;};
class FlareYellow_GP25 {count = 24;};
class 1Rnd_HE_GP25 {count = 24;};

// ArmA - Weapons PBO  - Misc.

class HandGrenade {count = 24;};
class HandGrenadeTimed {count = 24;};
class SmokeShell {count = 24;};
class SmokeShellRed {count = 24;};
class SmokeShellGreen {count = 24;};
class PipeBomb {count = 24;};
class TimeBomb {count = 24;};
class Mine {count = 24;};
class MineE {count = 24;};
class Laserbatteries {count = 24;};

};
cela permet d'avoir le choix des armes (de la liste ci dessus) dans le briefing.
petit rappel, cette liste est à copier dans le fichier "description.ext" de la mission et permet de faire son choix d'armes dans le briefing. Le nombre d'armes/munitions disponible est donné par {count = nombrevoulue;}

Re: Choix des armes dans le briefing

Posté : lun. 12 avr. 2010, 19:29
par =[TTK]= Ha dOc
Ouip, le seul problème étant que même dans les missions ou c'est inclus, on pense jamais à l'utiliser.

Re: Choix des armes dans le briefing

Posté : lun. 12 avr. 2010, 20:05
par =[TTK]= Yourry
On peux le dire dans le briefing pour les étourdits :roll:
;)